turbotusmo/src/lib/runner.ts

124 lines
3.6 KiB
TypeScript

import { assertExists } from "https://deno.land/std@0.224.0/assert/assert_exists.ts";
import { Guessing } from "./guesser/guesser.ts";
import { Gaming, GuessResult } from "./game/game.ts";
import { last, wait, zip } from "./utils.ts";
export class Runner<Ga extends Gaming, Gu extends Guessing> {
game;
guesser;
delay_ms;
turns;
logging;
max;
constructor(game: Ga, guesser: Gu, logging: LoggingStrategy, delay_ms = 0, max: number | undefined = undefined) {
this.game = game;
this.guesser = guesser;
this.delay_ms = delay_ms;
this.turns = [] as Turn[];
this.logging = logging;
this.max = max;
}
async play_all() {
this.logging.on_start(this.game.length(), ...this.guesser.declare_properties());
while (true) {
const result = await this.guesser.guess(async (guess, ...properties) => {
const result = await this.game.guess(guess);
this.turns.push({ guess, result });
this.logging.on_guess(guess, result, ...properties);
return result;
});
if (result !== null) break;
if (this.max !== undefined) if (this.turns.length >= this.max) return this.turns;
await wait(this.delay_ms);
}
this.logging.on_finish(this.turns);
return this.turns;
}
}
type Turn = { guess: string; result: GuessResult };
function format_result(result: GuessResult) {
if (result.kind === "success") return "success";
let line = "";
for (const info of result.informations) {
if (info.kind === "abscent") line += ".";
if (info.kind === "somewhere") line += "*";
if (info.kind === "there") line += "#";
}
return line;
}
export interface LoggingStrategy {
on_start(length: number, ...properties: string[]): void;
on_guess(guess: string, result: GuessResult, ...properties: unknown[]): void;
on_finish(turns: Turn[]): void;
}
export class VerboseLogging implements LoggingStrategy {
properties;
length;
constructor() {
this.length = 0;
this.properties = [] as string[];
}
on_start(_length: number, ...properties: string[]) {
this.length = Math.max(8, ...properties.map((p) => p.length));
this.properties = properties;
}
on_guess(guess: string, result: GuessResult, ...properties: unknown[]): void {
for (const [name, value] of zip(this.properties, properties)) this.log_entry(name, value);
this.log_entry("Guessing", guess);
this.log_entry("Got", format_result(result));
console.log();
}
on_finish(turns: Turn[]): void {
const last_ = last(turns);
assertExists(last_);
console.log("Stopped on", last_.guess, ".");
console.log("With", last_.result.kind, ".");
console.log("In", turns.length, "steps");
}
log_entry(name: string, value: unknown) {
console.log(name.padStart(this.length) + ": " + value);
}
}
export class TableLogging implements LoggingStrategy {
columns;
constructor() {
this.columns = [] as (readonly [string, number])[];
}
on_start(length: number, ...properties: string[]): void {
this.columns = properties.map((p) => [p, p.length] as const);
this.columns.splice(0, 0, ["guess", length], ["result", Math.max(7, length)]);
let line = "";
for (const [name, width] of this.columns) line += name.padStart(width) + " ";
console.log(line);
console.log();
}
on_guess(guess: string, result: GuessResult, ...properties: unknown[]): void {
const properties_ = [guess, format_result(result), ...properties];
let line = "";
for (const [[_, width], value] of zip(this.columns, properties_)) line += `${value}`.padStart(width) + " ";
console.log(line);
}
on_finish(turns: Turn[]): void {
const last_ = last(turns);
assertExists(last_);
console.log();
console.log(last_.result.kind, "in", turns.length, "steps");
}
}