rs48/src/main.rs

18 lines
348 B
Rust

use lib::{
controller::{player::PlayerController, Controller},
game::{Game, Rules},
};
pub mod lib;
fn main() {
let rules = Rules::default()
.size(4)
.spawn_per_turn(1)
.clear_term(false);
let controller = PlayerController::new().into_box();
let mut game = Game::new(rules).controlled(controller);
loop {
game.turn().unwrap();
}
}