changed standard to hard tabulations
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parent
0b7e0f847c
commit
5fde51e81b
6 changed files with 411 additions and 410 deletions
382
src/lib/grid.rs
382
src/lib/grid.rs
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@ -1,231 +1,231 @@
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#[derive(Clone, Copy)]
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pub struct Tile {
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value: Option<usize>,
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value: Option<usize>,
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}
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impl Tile {
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pub fn new_with_value(value: usize) -> Self {
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Self { value: Some(value) }
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}
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pub fn new_empty() -> Self {
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Self { value: None }
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}
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pub fn new_with_value(value: usize) -> Self {
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Self { value: Some(value) }
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}
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pub fn new_empty() -> Self {
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Self { value: None }
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}
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pub fn value(&self) -> Option<usize> {
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self.value.clone()
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}
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pub fn value(&self) -> Option<usize> {
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self.value.clone()
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}
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pub fn is_empty(&self) -> bool {
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if let Some(_) = self.value {
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false
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} else {
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true
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}
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}
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pub fn is_empty(&self) -> bool {
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if let Some(_) = self.value {
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false
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} else {
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true
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}
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}
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}
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///
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/// displayability
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///
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impl Tile {
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const TILE_LENGTH: usize = 7;
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const TILE_HEIGHT: usize = 3;
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const TILE_LENGTH: usize = 7;
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const TILE_HEIGHT: usize = 3;
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pub fn display(&self) -> String {
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match self.value {
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Some(value) => Self::display_number(value),
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None => [
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// empty tile
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" ", " ", " ",
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]
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.join("\n"),
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}
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}
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pub fn display(&self) -> String {
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match self.value {
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Some(value) => Self::display_number(value),
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None => [
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// empty tile
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" ", " ", " ",
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]
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.join("\n"),
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}
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}
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pub fn display_number(value: usize) -> String {
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let result = [
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// number tile
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"┌─────┐",
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&Self::pad_both(value.to_string(), Self::TILE_LENGTH),
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"└─────┘",
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]
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.join("\n");
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result
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}
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pub fn display_number(value: usize) -> String {
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let result = [
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// number tile
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"┌─────┐",
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&Self::pad_both(value.to_string(), Self::TILE_LENGTH),
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"└─────┘",
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]
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.join("\n");
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result
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}
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fn pad_both(text: String, length: usize) -> String {
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let mut text = text;
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while text.len() < length {
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text = format!(" {text} ");
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}
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if text.len() > length {
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(&text)[..length].to_string()
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} else {
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text
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}
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}
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fn pad_both(text: String, length: usize) -> String {
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let mut text = text;
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while text.len() < length {
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text = format!(" {text} ");
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}
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if text.len() > length {
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(&text)[..length].to_string()
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} else {
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text
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}
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}
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}
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#[derive(Clone)]
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pub struct Grid {
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size: usize,
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tiles: Vec<Vec<Tile>>,
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size: usize,
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tiles: Vec<Vec<Tile>>,
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}
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impl Grid {
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///
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/// constructor
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///
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pub fn new(size: usize) -> Self {
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let tiles = (0..size)
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.map(|_| (0..size).map(|_| Tile::new_empty()).collect())
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.collect();
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Self { size, tiles }
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}
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///
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/// constructor
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///
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pub fn new(size: usize) -> Self {
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let tiles = (0..size)
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.map(|_| (0..size).map(|_| Tile::new_empty()).collect())
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.collect();
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Self { size, tiles }
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}
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///
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/// set the value of the tile at the selected position
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///
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pub fn set(&mut self, (x, y): (usize, usize), value: Option<usize>) {
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self.tiles[y][x] = if let Some(value) = value {
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Tile::new_with_value(value)
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} else {
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Tile::new_empty()
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};
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}
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///
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/// set the value of the tile at the selected position
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///
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pub fn set(&mut self, (x, y): (usize, usize), value: Option<usize>) {
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self.tiles[y][x] = if let Some(value) = value {
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Tile::new_with_value(value)
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} else {
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Tile::new_empty()
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};
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}
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///
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/// get a tile if the position is in the grid
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///
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pub fn get(&self, (x, y): (usize, usize)) -> Option<&Tile> {
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match self.tiles.get(y).map(|row| row.get(x)) {
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Some(Some(tile)) => Some(tile),
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_ => None,
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}
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}
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///
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/// get a tile if the position is in the grid
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///
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pub fn get(&self, (x, y): (usize, usize)) -> Option<&Tile> {
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match self.tiles.get(y).map(|row| row.get(x)) {
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Some(Some(tile)) => Some(tile),
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_ => None,
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}
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}
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///
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/// get the value of a tile if the position is in the grid and the tile has a value
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///
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pub fn get_val(&self, (x, y): (usize, usize)) -> Option<usize> {
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match self.get((x, y)).map(|tile| tile.value()) {
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Some(Some(value)) => Some(value),
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_ => None,
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}
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}
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///
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/// get the value of a tile if the position is in the grid and the tile has a value
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///
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pub fn get_val(&self, (x, y): (usize, usize)) -> Option<usize> {
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match self.get((x, y)).map(|tile| tile.value()) {
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Some(Some(value)) => Some(value),
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_ => None,
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}
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}
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///
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/// get the size of the grid
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///
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pub fn size(&self) -> usize {
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self.size
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}
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///
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/// get the size of the grid
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///
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pub fn size(&self) -> usize {
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self.size
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}
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///
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/// move a tile over another one, replace the previously occupied place by an empty tile and overrides the destination
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///
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pub fn move_tile(&mut self, (src_x, src_y): (usize, usize), (dst_x, dst_y): (usize, usize)) {
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let src = self.tiles[src_y][src_x].clone();
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self.tiles[dst_y][dst_x] = src;
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self.tiles[src_y][src_x] = Tile::new_empty();
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}
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///
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/// move a tile over another one, replace the previously occupied place by an empty tile and overrides the destination
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///
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pub fn move_tile(&mut self, (src_x, src_y): (usize, usize), (dst_x, dst_y): (usize, usize)) {
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let src = self.tiles[src_y][src_x].clone();
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self.tiles[dst_y][dst_x] = src;
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self.tiles[src_y][src_x] = Tile::new_empty();
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}
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}
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///
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/// displayability
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///
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impl Grid {
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/// 0: '┘'
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///
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/// 1: '┐'
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///
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/// 2: '┌'
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///
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/// 3: '└'
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///
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/// 4: '┼'
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///
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/// 5: '─'
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///
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/// 6: '├'
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///
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/// 7: '┤'
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///
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/// 8: '┴'
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///
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/// 9: '┬'
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///
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/// 10: '│'
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const DISPLAY_CHAR: [&'static str; 11] =
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["┘", "┐", "┌", "└", "┼", "─", "├", "┤", "┴", "┬", "│"];
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/// 0: '┘'
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///
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/// 1: '┐'
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///
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/// 2: '┌'
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///
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/// 3: '└'
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///
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/// 4: '┼'
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///
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/// 5: '─'
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///
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/// 6: '├'
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///
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/// 7: '┤'
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///
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/// 8: '┴'
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///
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/// 9: '┬'
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///
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/// 10: '│'
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const DISPLAY_CHAR: [&'static str; 11] =
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["┘", "┐", "┌", "└", "┼", "─", "├", "┤", "┴", "┬", "│"];
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///
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/// returns a string of multiple lines representing the grid
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///
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pub fn display(&self) -> String {
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let tiles: Vec<Vec<_>> = self
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.tiles
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.iter()
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.map(|row| row.iter().map(|tile| tile.display()).collect())
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.collect();
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let row_representations: Vec<_> = tiles
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.iter()
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.map(|row_representation| {
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let mut row_lines = (0..Tile::TILE_HEIGHT).map(|_| vec![]).collect::<Vec<_>>();
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// push every item lines in [`row_lines`]
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for item_representation in row_representation {
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item_representation
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.split('\n')
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.into_iter()
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.zip(row_lines.iter_mut())
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.for_each(|(item_line, row_line)| row_line.push(item_line.to_string()));
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}
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// join lines of [`row_lines`]
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let row_lines = row_lines
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.iter_mut()
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.map(|line_parts| line_parts.join(Self::DISPLAY_CHAR[10]).to_string())
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.map(|line| [Self::DISPLAY_CHAR[10], &line, Self::DISPLAY_CHAR[10]].join(""))
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.collect::<Vec<_>>();
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row_lines.join("\n")
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})
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.collect();
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///
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/// returns a string of multiple lines representing the grid
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///
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pub fn display(&self) -> String {
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let tiles: Vec<Vec<_>> = self
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.tiles
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.iter()
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.map(|row| row.iter().map(|tile| tile.display()).collect())
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.collect();
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let row_representations: Vec<_> = tiles
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.iter()
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.map(|row_representation| {
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let mut row_lines = (0..Tile::TILE_HEIGHT).map(|_| vec![]).collect::<Vec<_>>();
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// push every item lines in [`row_lines`]
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for item_representation in row_representation {
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item_representation
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.split('\n')
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.into_iter()
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.zip(row_lines.iter_mut())
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.for_each(|(item_line, row_line)| row_line.push(item_line.to_string()));
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}
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// join lines of [`row_lines`]
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let row_lines = row_lines
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.iter_mut()
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.map(|line_parts| line_parts.join(Self::DISPLAY_CHAR[10]).to_string())
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.map(|line| [Self::DISPLAY_CHAR[10], &line, Self::DISPLAY_CHAR[10]].join(""))
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.collect::<Vec<_>>();
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row_lines.join("\n")
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})
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.collect();
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[
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self.first_grid_display_line(),
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row_representations.join(&self.between_grid_display_line()),
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self.last_grid_display_line(),
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]
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.join("\n")
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}
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[
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self.first_grid_display_line(),
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row_representations.join(&self.between_grid_display_line()),
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self.last_grid_display_line(),
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]
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.join("\n")
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}
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fn first_grid_display_line(&self) -> String {
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let middle = (0..self.size)
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.map(|_| Self::DISPLAY_CHAR[5].repeat(Tile::TILE_LENGTH))
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.collect::<Vec<_>>()
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.join(Self::DISPLAY_CHAR[9]);
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[Self::DISPLAY_CHAR[2], &middle, Self::DISPLAY_CHAR[1]].join("")
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}
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fn first_grid_display_line(&self) -> String {
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let middle = (0..self.size)
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.map(|_| Self::DISPLAY_CHAR[5].repeat(Tile::TILE_LENGTH))
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.collect::<Vec<_>>()
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.join(Self::DISPLAY_CHAR[9]);
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[Self::DISPLAY_CHAR[2], &middle, Self::DISPLAY_CHAR[1]].join("")
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}
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fn between_grid_display_line(&self) -> String {
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let middle = (0..self.size)
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.map(|_| Self::DISPLAY_CHAR[5].repeat(Tile::TILE_LENGTH))
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.collect::<Vec<_>>()
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.join(Self::DISPLAY_CHAR[4]);
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[
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"\n",
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Self::DISPLAY_CHAR[6],
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&middle,
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Self::DISPLAY_CHAR[7],
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"\n",
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]
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.join("")
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}
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fn between_grid_display_line(&self) -> String {
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let middle = (0..self.size)
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.map(|_| Self::DISPLAY_CHAR[5].repeat(Tile::TILE_LENGTH))
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.collect::<Vec<_>>()
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.join(Self::DISPLAY_CHAR[4]);
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[
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"\n",
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Self::DISPLAY_CHAR[6],
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&middle,
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Self::DISPLAY_CHAR[7],
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"\n",
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]
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.join("")
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}
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fn last_grid_display_line(&self) -> String {
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let middle = (0..self.size)
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.map(|_| Self::DISPLAY_CHAR[5].repeat(Tile::TILE_LENGTH))
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.collect::<Vec<_>>()
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.join(Self::DISPLAY_CHAR[8]);
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[Self::DISPLAY_CHAR[3], &middle, Self::DISPLAY_CHAR[0], "\n"].join("")
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}
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fn last_grid_display_line(&self) -> String {
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let middle = (0..self.size)
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.map(|_| Self::DISPLAY_CHAR[5].repeat(Tile::TILE_LENGTH))
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.collect::<Vec<_>>()
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.join(Self::DISPLAY_CHAR[8]);
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[Self::DISPLAY_CHAR[3], &middle, Self::DISPLAY_CHAR[0], "\n"].join("")
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}
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}
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