[package] name = "noders" version = "0.1.0" edition = "2024" [dependencies] bevy = { version = "0.16.1", default-features = false, features = [ # "android-game-activity", # "android_shared_stdcxx", # "animation", "async_executor", "bevy_asset", # "bevy_audio", "bevy_color", "bevy_core_pipeline", # "bevy_gilrs", "bevy_gizmos", # "bevy_gltf", # "bevy_input_focus", # "bevy_log", # "bevy_mesh_picking_backend", "bevy_pbr", # "bevy_picking", "bevy_render", "bevy_scene", "bevy_sprite", # "bevy_sprite_picking_backend", "bevy_state", "bevy_text", # "bevy_ui", # "bevy_ui_picking_backend", "bevy_window", "bevy_winit", # "custom_cursor", # "default_font", "hdr", "multi_threaded", "png", # "smaa_luts", "std", "sysinfo_plugin", # "tonemapping_luts", # "vorbis", "webgl2", "x11", "dynamic_linking", ] } bevy_pancam = "0.18.0" bevy_rapier2d = { version = "0.30.0", default-features = false, features = [ "async-collider", # "debug-render-2d", "dim2", # "picking-backend", # "to-bevy-mesh", "parallel", "simd-stable", ] } itertools = "0.14.0" log = { version = "*", features = [ "max_level_debug", "release_max_level_warn", ] } rand = "0.9.2" rand_xorshift = "0.4.0" [[bin]] name = "noders" path = "src/noders.rs" [profile.release] lto = true