add custom port through args
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db1db1e519
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66c80fac5d
2 changed files with 22 additions and 5 deletions
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@ -10,6 +10,8 @@ import { enemy_plugin } from "./entities/enemy.ts";
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const log = log_from(import.meta);
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async function main() {
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const args = parse_args(Deno.args);
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log("Starting.");
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const engine = new Engine();
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enemy_plugin(engine);
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@ -18,12 +20,18 @@ async function main() {
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engine.run(await sys_spawn_structure("../data/structures/houses.txt", v2(2, 2)));
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engine.run(sys_spawn_enemy(v2(1, 1)));
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const port = 9999;
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const gateway = new Gateway(port);
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const gateway = new Gateway(args.port);
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log("Awaiting connection.");
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for await (const client of gateway.accept()) {
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Session.init(client, engine).start();
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}
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}
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function parse_args(args: string[]) {
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const [port_] = args;
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let port = 9999;
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if (port_ !== undefined) port = parseInt(port_);
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return { port };
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}
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if (import.meta.main) await main();
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