appends default home

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JOLIMAITRE Matthieu 2024-02-27 01:20:49 +01:00
parent c14f6e6404
commit 6437866f4c
520 changed files with 17491 additions and 0 deletions

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<constant name="C_button_maximize_bg_focused" value="#66FF40" />
<constant name="C_button_maximize_bg_hover" value="#73FF50" />
<constant name="C_button_maximize_bg_active" value="#7EFF5D" />
<!-- minimize -->
<constant name="C_button_minimize_bg_focused" value="#FFD940" />
<constant name="C_button_minimize_bg_hover" value="#FFDC50" />
<constant name="C_button_minimize_bg_active" value="#FFDF5D" />
<!-- foreground icon close, maximize, minimize -->
<constant name="C_icon_close_bg" value="#2f2f2f" />
<constant name="C_icon_maximize_bg" value="#2f2f2f" />
<constant name="C_icon_minimize_bg" value="#2f2f2f" />
<constant name="C_button_bg_hover" value="#4C4C4C" />
<constant name="C_button_bg_active" value="#949494" />
<constant name="C_button_border_hover" value="#262626" />
<constant name="C_icon_bg_focused" value="#909090" />
<constant name="C_icon_bg_unfocused" value="#666666" />
<constant name="C_icon_bg_hover" value="#C4C4C4" />
<constant name="C_icon_bg_active" value="#ffffff" />
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="8" rounded_bottom_left="8" rounded_bottom_right="8" rounded_top_right="8">
<distance name="left_width" value="3" />
<distance name="right_width" value="3" />
<distance name="bottom_height" value="3" />
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="10" right="10" top="3" bottom="3"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<distance name="button_width" value="30"/>
<distance name="button_height" value="16"/>
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="8" rounded_bottom_left="8" rounded_bottom_right="8" rounded_top_right="8" parent="normal">
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="title_vertical_pad" value="5"/> <!--
This needs to be 1 less then the
title_vertical_pad on normal state
or you'll have bigger buttons -->
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="8" rounded_bottom_left="8" rounded_bottom_right="8" rounded_top_right="8">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="0" right="0" top="0" bottom="0" />
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="8" rounded_bottom_left="8" rounded_bottom_right="8" rounded_top_right="8" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused"/>
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="titlebar_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_max">
</draw_ops>
<draw_ops name="titlebar_small_focused">
</draw_ops>
<draw_ops name="titlebar_small_unfocused">
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<!--close-->
<draw_ops name="close_focused">
<image filename="button-bg.svg" colorize="C_button_close_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--maximize-->
<draw_ops name="maximize_focused">
<image filename="button-bg.svg" colorize="C_button_maximize_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_maximize_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_maximize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_maximize_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_maximize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_maximize_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_maximize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_maximize_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_maximize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--minimize-->
<draw_ops name="minimize_focused">
<image filename="button-bg.svg" colorize="C_button_minimize_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_minimize_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_minimize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_minimize_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_minimize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_minimize_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_minimize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_minimize_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_minimize_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--stick-->
<draw_ops name="stick_focused">
<image filename="stick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_unfocused">
<image filename="stick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="stick_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--unstick-->
<draw_ops name="unstick_focused">
<image filename="unstick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_unfocused">
<image filename="unstick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unstick_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--shade-->
<draw_ops name="shade_focused">
<image filename="shade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_unfocused">
<image filename="shade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--unshade-->
<draw_ops name="unshade_focused">
<image filename="unshade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_unfocused">
<image filename="unshade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unshade_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--menu-->
<draw_ops name="menu_focused">
<image filename="menu-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused">
<image filename="menu-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_focused" />
<button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
<button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
<button function="unstick" state="normal" draw_ops="unstick_focused" />
<button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
<button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal" draw_ops="stick_unfocused" />
<button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
<button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
<button function="unstick" state="normal" draw_ops="unstick_unfocused" />
<button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
<button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
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